| The Tug |
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The Tug was the very first of the digital models to be built for Supernova. Originally a physical Tug model had been built (at about twelve inches / thirty centimetres prow to stern) but as things turned out none of the Tug shots were ever filmed and we replaced them with all digital shots. I did use that model as photo reference (and the model shop people had done a great job painting it) for the main body textures on the digital version. Having said that, there's almost certainly a lot more painted textures on this ship than you're probably thinking now. Just taking photographs and trying to use them as maps almost never works very well because you need a lot of the detail to correspond on the color, diffuse, specular and bump maps, and that means putting it there by hand. When I started building the digital versions of the 'Nova spaceships the word from on high was "These digital versions won't be seen close, they'll be used as stand-ins when the ships are really far away from the camera." That soon changed. By the time it was all over and done the Tug had been seen entirely filling the 2K frame for a docking shot, something that I'd never even considered possible when I built it. What I actually did: I built the model, I painted the maps and I made the surfaces. Most (if not all) of the surfaces have a colour map, a bump map, a diffuse map and a specular map. The glass also has a transparency map. I didn't build the bumpers (the things with the yellow and black stripes on them) Dennis Price built and textured those. I should probably make clear that this was hand modeled, there was no 3D scanning or any other tricks, just me and the modeling package. I think it took five weeks from starting out to having the final object in renders. |