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This is an absolutely clean
test render that I did whilst I was texturing the head and side thrusters.
This version is reduced to a 1024 pixel wide image but the render itself
is actually 2048 pixels wide (film res... just about). I've put this one
here because almost nobody will be able to see the whole image all at
once if it's 2K whereas most people can see all of a 1K.
Click on the image
to see a 1024 pixel wide version. |
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The 2K version! Look
at this one. Really. Look at it in Photoshop if you like. Whatever. I'm
pretty sure it'll withstand almost any degree of withering scrutiny. I
was very happy with this one. Go in close and look at bubbles on the surface,
the panel lines... and it's all hand painted.
Click on the image
to see a 2048 pixel wide version. |
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And this is how it looks
without the textures. Ooh look... No panel lines...
Click on the image
to see a 1024 pixel wide version. |
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Here are a few shots of
the whole model without textures so you can see what's going on. This
one is looking at the top behind the head. At some point I might have
to dig out the model and do some really close up renders to show just
how much detail there is, quite a lot of it is lost at this size.
Click on the image
to see a 1024 pixel wide version. |
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The underside. The contoured
panel is where the RRU sits when it's docked.
Click on the image
to see a 1024 pixel wide version. |
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And finally, a view from
behind showing plenty of nurnage. The two assemblies that look vaguely
like shock absorbers or hydraulics were the cause of probably my favourite
moment from the whole of Supernova... I designed those things and added
them to the digital model, at which point the boys in the model shop had
to come and look at them so they could build them for the physical model.
Click on the image
to see a 1024 pixel wide version. |